Toy Conquest
A downloadable game for Windows, macOS, and Linux
Every command is a launch.
Toy Conquest is a turn-based artillery strategy game about constructing a physical command network across a seamless, wrapping tabletop battlefield. Expand with hubs, claim glowing Energy Pools, scout through fog of war, and decide whether your next shot should grow your network, protect it, or tear an opponent's branch apart.
Range, wind, terrain, visibility, and network topology all matter. A well-placed bomb can sever a relay. An EMP can silence clustered defences. A virus can wreak havoc through a branch, while anti-air batteries can pluck incoming payloads from the sky. Win by collapsing the rival command network before it collapses yours.
Build a network
Launch hubs to extend your reach and increase your energy storage. Connect collectors to Energy Pools for additional income, bridge hostile terrain, and deploy towers or spy balloons to reveal what waits beyond the fog of war.
Protect the important parts
Cover valuable branches with shield generators, intercept enemy payloads with anti-air batteries, and use repair or reclamation payloads to keep a damaged network alive.
Cause delightful mechanical havoc
Bombs, cluster munitions, guided missiles, EMPs, power spikes, mines, crawlers, and viruses each solve a different tactical problem. Offensive Launchers extend your striking distance—but they also create valuable targets.
Play your way
- Mix human and CPU commanders across up to four local player slots.
- Choose Cadet, Commander, or Ace CPU difficulty for each opponent.
- Play over LAN or the internet.
- Learn the essentials in the guided Field School.
- Choose from four distinct toy-workshop factions.
- Shape terrain, paint ground, water, and scenery, place Energy Pools and player starts, check map fairness, and playtest immediately in the built-in Battlefield Editor.
Features
- Turn-based, physics-driven artillery strategy
- Seamless battlefields whose opposite edges connect
- Network expansion, energy income, and growing storage capacity
- Fog of war, radar, towers, and spy balloons
- Shields, anti-air, mines, crawlers, and a varied payload arsenal
- One to four local commanders with configurable CPU opponents
- LAN and internet multiplayer
- Guided tutorial and built-in Battlefield Editor
- Four colorful factions
Alpha status
Toy Conquest is currently in active development. This v0.15.0-alpha build is playable and feature-rich, but balance, presentation, compatibility, and online play may continue to change. Feedback and bug reports are very welcome.
Made with Godot.
| Updated | 1 day ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | Windows, macOS, Linux |
| Author | Petroff Games |
| Genre | Strategy |
| Made with | Godot |
| Tags | Level Editor, Local multiplayer, Multiplayer, Physics, Singleplayer, Tactical, Turn-based Strategy |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Multiplayer | Local multiplayer, Ad-hoc networked multiplayer |
| Player count | 1 - 4 |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Download
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